Monday, 24 July 2017

Digital Sets: The Viola District

I've finally returned and finished The Viola District. I initially had to model and figure out the basin and the 'wire waterfalls' but I think it's turned out quite nicely. Now with all of the buildings in place it's ready to be textured and brought to life.




YPGTTO: The Trumpet District Texture & Compositing Test Update 2

The Trumpet District: Straight out of Maya

The Trumpet District: Basic Composite

A small tweak to the road pattern.

YPGTTO: The Trumpet District Texture & Compositing Test Update

The Trumpet District: Option 1

The Trumpet District: Option 2

A few experiments adding details to the road and choosing sky colours. There is not much difference between these options. Mainly the road pattern is slightly more noticeable and there is less orange in the sky.

 Note: These are images straight out of Maya with no compositing.

Sunday, 23 July 2017

YPGTTO: The Harp District Texture & Compositing Test Update

The Harp District Shot 1 Revised: Basic Composit

Details have been added to the balcony to help it feel less generic in close up and distinguish it more from the background.

YPGTTO: The Trumpet District Texture & Compositing Test

The Trumpet District Shot 1: Straight out of Maya

The Trumpet District Shot 1: Basic Composite

A start to texturing the Trumpet District. This is very much in the early stages and doesn't contain a defined sky dome yet.

Digital Sets: The Cello District Continued

The Cello District digital set is now assembled (and looks quite pretty with its textures already applied). Peta-gaye Brown (CAA Class of 2015) created the initial space and layout of the Cello set before being sent off to be textured. I then augmented the textured set to populated it some more to prepare it for the pre-vis and so on.




Saturday, 22 July 2017

YPGTTO: The Harp District Texture & Compositing Test


The Harp District Shot 1:Straight from Maya
 
 The Harp District Shot 1: Basic Composite

A start to texturing the Harp District. A few tweaks may be needed, the sky and 'hero' harp in the foreground may need more detail. The hero harp railings could possibly be adjusted to help distinguish them from the background objects too.