Sunday, 13 August 2017

The Entrance to the Overture

The entrance to the overture. I still need to investigate what happened to the indoors floor. 

Tuesday, 8 August 2017

Tuba and Trombone: Interior Texturing 2

After adjusting the shadow colours and placing the lights in different places:

Texturing: The Horn District

The Horn District is now textured and ready. It took some tweaking, as the original concept art contained some blue shades, blacks and cooler tones. However, it was decided to stick with warm tones and dusk colours to keep with the aesthetic of those colours were then tweaked and changed into pinks, reds, oranges, yellows, or warmer toned purples.

Saturday, 5 August 2017

Texturing: The Viola District

The Viola District is now full of life and colour. I enjoyed creating the set, so I was glad I had the chance to work on texturing this District as well.

Thursday, 3 August 2017

Modelling: The Finale

After finishing the dreaded Conveyor Belt of Doom I started to piece together the various  district models in order to create the Finale, which is essentially a cornucopia of wedding cake constructions.

Eventually components of this will be animated in order to show the orchestra crystallising into it's final form.

Texturing: The Percussion District

The Percussion District is now all textured and ready. I found it quite challenging to get the colours to work together without buildings blending together too much and ensuring that it looked like a nighttime scene, but I'm happy with how it came out.

Wednesday, 2 August 2017

Tuba and Trombone: Interior Texturing

The interior of trombone and tuba is now textured. I am still having some issues with mental ray so below are not renders, just screenshots. 

Sunday, 30 July 2017

Texturing: The Percussion District's 'Machine of Doom'

This is my first try at texturing for YPGTTO, so I decided to start with the Machine of Doom first so I could focus on this one conveyor belt before moving onto a whole digital set. It took a little while to get used to, but I think/hope I set things up correctly and I think it's come out alright. I used a layered shader on the conveyor belt xylophone keys to add a little extra detail to them.

Friday, 28 July 2017

Digital Sets: The Horn District

I've been working on The Horn District set over the last few days and I think it's come out rather nicely. I tried my best to imitate the camera angles as seen in the animatic/pre-vis...this set is now ready to be textured.

Wednesday, 26 July 2017

Trombone and Tuba: Building the Interior

The interior of the trombone and tuba district is slowly coming together. I am, however, unsure about the big, empty space in the middle - should that be populated by buildings as well? Or left the for little Reds and Yellows as the royal notes enter?